Virtual Villagers 4: The Tree of Life Walkthrough and Cheats. Languages. This guide is availabe in. Basic Information. There are some important points to keep in mind as you develop your own strategy for playing Virtual Villagers: The Tree of Life. When the screen is blank, click on the right arrow and it goes to the youngest tribe member, or click on the left arrow and it will go to the oldest. Featuring the latest Virtual Villagers cheats. Virtual Villagers Cheats & Tips: Virtual. Clicking the right arrow will scroll through your villagers from youngest to oldest; clicking the left arrow will scroll through your villagers from oldest to youngest. Watch your levels closely! All of your information is at the top of the screen. To double collect an item using children do this: spot a collectible or mushroom, then find the nearest child. Pick the child up and press the space bar. This will pause the game. Drop the child on the collectible and go find a second child. Pick up the second child and go back to the object. Once you are hovering over the object (and the first dropped child), press the space bar again, and quickly drop the second child right next to the first. If done properly and the timing is right, both children will run away with the same object. This is invaluable in bolstering food supplies when collecting mushrooms, and in gaining tech points when collecting other collectibles. CAUTION: do not drop a child directly onto the other, this will cause them to drop the item and go off for a jumping contest. Make sure that the children are side- by- side. Mushrooms can mean the difference between life and death to your tribe in the early stages, and the boost in tech points from collectibles allows you to purchase necessary second stage technology quickly. Children are also handy to collect the herbs for stews as they will bring them to the lab quickly. Be on the lookout for faint white sparkles! They'll help you spot mushrooms and collectibles much more easily! Some tasks will require villagers with more than one skill, and it is helpful to be able to quickly shift your workforce from one task to another if necessary. Try to ensure that you are cross training your workforce as much as possible! Don't pick up a villager that is busy unless it is absolutely necessary! If you pick up a villager that is in the process of a task or is carrying something, they will drop the item and it will be lost. Once they reach age 1. Just like a normal teenager, if something else gets their attention (such as a story time), the 1. Level 3 of Culture Tech and have.What is the best way to accumilate tech points fast?, Virtual Villagers 3. The Tree of Life Walkthrough & Cheats. Virtual Villagers 4: Tree of Life Walkthrough will. Science technology levels 2 and 3 increase the amount of tech points. Virtual Villagers: Virtual Villagers. Rectangular light patch of dirt in Northeast corner of village Well. Virtual villagers hints tips cheats for tech points? I still had my tech points and food, but a whole new village. Virtual Villagers Tech Points?!?!? Villagers cannot have children until they are adults (1. Remember that the game continues even when it is turned off! Virtual Villagers 4 plays in . Don't forget to set work preferences for your villagers! For instance, if you want someone farming, make sure to check the farming preference. Villagers without preferences set will often wander around and do their own thing. Remember this if you're going to be away for a while. Choose your time settings wisely! Don't forget to take off the parenting preference if you are going to leave the game! CAUTION: Do not change your computer clock to try to ! It doesn't work, and can cause problems on your computer! Weather, fire, and ghosts are your friends! You can choose the hut locations! When the foundation for a hut shows up, you can pick it up and move it to a place of your choosing (within reason). Look closely at the outline of the foundation, green means an area that the hut can be built in, red means you can't build there. Choose locations wisely: try not to impede frequently used paths, such as those from the blackberries or fruit trees to the food hut. Use children as temporary healers! If a villager becomes sick before you have a hospital to train doctors, find the nearest child, set their preference to healing, and drop them on the ill individual. Keep doing this until they heal the villager. Watch where people go! Children (and adults) will often wander off to look at . These areas are usually important. Getting Started (Maslow's hierarchy—food and shelter first!)Plan carefully! Choose your beginning villagers wisely, the success of your tribe depends on it. A good balance of men and women, with at least one child, is definitely the way to go. Think sort of like real life.. Pick your five members of your new village from a large group of wanna- be's. Of course, no Jeff Probst or reward challenges here to earn flint, so here is what you'll need to do: Drop an adult on the wood pile. Drop an adult on the patch of grass. Drop an adult on the grass and wood in the black circle, and you will have fire. Wow, almost seems easier than trying to win a reward challenge.. Oh, and before we move on—Food is pretty important here in the wilderness. But you need some sharp tools to get it.. Puzzle 1 can assist you here. For detailed puzzle information, see the Puzzles Solved section toward the end of this guide. Food can be found on the blackberry bush on the southwest part of the island. Place someone at the Research table in the Science lab on the west side of the island. General puzzle strategy guide. Most of the puzzles are dependent upon some combination of Village Tech, villager skills, and other puzzles. Although some puzzles depend upon the completion of specific puzzles, the 1. Pay attention to the things that your villagers are curious about and the messages that you see when you take one of your villagers . These often provide clues that will help you solve the puzzles. Another good strategy is to drag one of your adult villagers around the island after every tech purchase and look for new things that they can work on, since many of the technologies open up new possibilities for your villagers. Most of the frustration related to solving the puzzles is brought on by impatience. It takes time for your villagers to gain the necessary skills and technology to work through all of the puzzles. The birds and fish are slowly disappearing on the island. The team discovers a clearing with an enormous tree.. Heal the tree, and life will return to normal. But how? Complete the 1. You can safely browse these if you just need a gentle push in the right direction. Each puzzle is referred to by number. Puzzle 1 is something that will allow you to obtain food, and is learned during the tutorial. Puzzle 2 requires a villager who is both an adept builder and scientist. A tree needs water to survive and thrive. Puzzle 3 will allow you a way to cook food or to manufacture items. Puzzle 4 requires the completion of Puzzle 3, and can help keep your villagers clean. Puzzle 5 requires the completion of Puzzle 2. Butterflies.. Puzzle 6 requires the completion of Puzzle 2 and 4, and helps you make the tree healthier. Puzzle 7 requires higher technology and will allow you to obtain another food source. Puzzle 8 requires you to have already done some construction and you need to have tools as well. Build the hut that appears and now your villagers can change clothes. Puzzle 9 requires higher level learning, so that you can continue to educate your village children. Puzzle 1. 0 requires the completion of Puzzle 1. Puzzle 1. 1 will make your entire village happy.. Puzzle 1. 2 requires the completion of Puzzle 8, and will provide another consistent food source. Puzzle 1. 3 requires some technology, and is a step in healing the tree. Puzzle 1. 4 allows your villagers to honor the tree, which helps it to heal. Puzzle 1. 5 provides you a way to purify the tree.. You must have completed all the previous puzzles to attempt this puzzle. Congratulations, you've healed the Tree of Life! Technologies. You start with level 1 in all technologies. Science technology levels 2 and 3 increase the amount of tech points your researchers earn. Level 2 also makes the clothing hut foundation appear. Dendrology is required at different levels to complete certain puzzles: Level 1 allows the frog rescue. Level 2 allows the branch pruning. Level 3 allows the hole to be repaired. The higher your Medicine level, the longer your villagers can live. Level 3 also allows the construction of the hospital, where you can train doctors. Learning technology increases the rate at which the villagers learn. Construction technology level 1 allows you to build the honeymoon hut, the first hut, clear the debris at the waterfall, and repair the piers. Level 2 allows the second hut, the clearing of the fire pit, and the construction of the ropes from the piers to the rocks. Level 3 allows the third hut and repairing the nets. Food technology has nothing to do with the production of food (that is dependent on construction technology). Food technology increases the yield of food gathered. Level 2 adds 5. 0% to the yield, level 3 doubles it. Gray mushrooms: level 1 = 6 food points, level 2 = 9 food points, level 3 = 1. Red mushrooms: level 1 = 3. Blackberries: Initially yield 9 or 1. South and slightly to the east of the food bin (on the beach) is a large fish skeleton. Drop an adult on the skeleton and they will use the bones to make three cutting tools. Once the tools are made they will deposit them in the science lab. You can store up to 6 sharp tools in the lab. Puzzle 2 is the ability to plug the hole where the water is falling, and instead direct it to the blackberry bush. Drop a villager who is both an adept builder and an adept scientist on the chevron- shaped stone at the base of the cliff. You can kill two birds with one stone by boiling water to make soap. To boil water: you first need to bring water to the kettle in the lab. At the cliff are two sets of bowls, one set at the top of the cliff is for fresh water, one set at the bottom of the cliff is for salt water. Drop an adult on the pile of stones at the bottom of the bridge to the lab, just to the left of the bridge, and they will carry one to the fire. Wait a while and the stone will glow red, indicating that it is ready. Drop an adult on the red hot stone in the fire and they will carry it back to the lab, but only if there is water in the pot.
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